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Reader Reviews | |
Review by Chrissi (310301) Rating (7/10) Review
by Chrissi To recap, Krondor is a place similar to Earth in the Dark to Middle Ages, with swords and gallantry left, right and centre. Tear of the Gods fits into the series after the Riftwar saga but before the Serpentwar, or something like that. Squire James and William are still young, at any rate. I have to say that I like the bigger, more sweeping trilogies better than these one off stories but having said that, it is well written, and fits in well. The Tear of the Gods is a jewel belonging to the Monks of Ishap, and is en route to its resting place when the ship is raided by pirates. Unfortunately the Tear is a cornerstone of the Religions of Midkemia, allowing the communication of the Temples with their respective Gods. If the Tear is truly lost, it means that they will be without the guidance of the Gods for at least ten years, until the next Tear may be generated.
So, chasing around after the bad guys and disobeying direct orders,
Squire James, William and the new Court Magical Advisor Jazhara
try to fathom the mystery and prevent the imminent disaster.
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