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| Reader Reviews | |
| Review by Chrissi (200126) Rating (9/10) Review
by Chrissi Imagine if you were a settler in a frontier land, settled by your families who came on a big ship. You have all worked hard to carve out a life, and then someone comes along to take it all away and give it all (based on your hard work) to someone else. Imagine that it is a long-planned policy, send out the idealists and the criminals, let them travel for lifetimes to a new place and expend themselves making the land fit for corporate takeover. How would you feel? The whole of human history is littered with examples of covetous people wanting something that they have not built but can take by force and Operation Bounce House is an exploration of this theme (no political point scoring here, just an observation on history). Ollie lives on a farm, he and his family have been there for a couple of generations, arrived on a ship, been working hard to make a living. Life has been hard, a lot of people did not live long lives, both adults and children, but they found a way to tinker a little so that the new generation could thrive. The technology that enabled their journey and initial settling has gradually failed due to use and planned obsolescence, but life rumbles on. Ollie and Lulu live in the home built by their grandfather with Roger, the Hive Queen AI, who controls the last of the farm worker units whose charging cycles are becoming longer and whose useful life is coming to an end. So, when a drone does not come back one day, Ollie thinks it has failed, but it turns out to be due to something from off world, and it is followed shortly afterwards by a machine covered in punk designs which is heavily armed and treating the place like a shooting range. This is not the first, more come and the settlers are ill-prepared for the conflict. It is a fabulous, hideous thought, to sell the opportunity to pilot a killing machine on a different planet, single players and clans, all are welcome, all are fair game; as a means of planetary clearance, a ‘making money via death and mayhem as entertainment model’ with the side benefit of clearing the current occupants. The settlers and Roger have to battle for their home, with old and new technologies. The extrapolated consequences of the use of stuff impacting our lives now are all up for consideration; our online lives, the manipulation of our available information, the use of AI, the use of propaganda and social media can be weaponised and are all exploited. For all the depths it plumbs, it is a rollicking good story, and like other MD books, I can honestly say I never notice how long they are, they carry you along, just marvelling at the events going by, building and building to the end. I do love his writing (in case you had not gathered). We came to Matt Dinniman’s Dungeon Crawler Carl books via three well respected book fan friends, and luckily there was a hefty number already published that we ploughed through end on end, loving every madcap achievement. So, when we were offered the opportunity to read Operation Bounce House, we were delighted. I had not read the blurb before I read the book, and I have to say that the blurb, suggesting LitRPG, is a little misleading. This is science fiction, in a grand world building, generation ship, evil corporation fighting style, and I loved it. I get that publishers like their authors to stay in their lane, to write what their fans have come to enjoy, makes marketing much easier, but it must be incredibly difficult to weave in an idea which stands apart from the usual canon, and the regret at not being able to explore outside their lane must be a creative person’s special itch. But like Iain M. Banks, and Jodi Taylor, sometimes authors who are given free rein come up with fabulous things, not in their lane, but adjacent.
Operation Bounce House is one of those wonderful surprises, but it is not LitRPG, please do not be disappointed at the thing it is not, love it for what it is. |
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